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LeadOfficeLos Angeles, USA

Engineering Manager

RG
Riot Games
Уровень
Lead
Формат
Office
О роли

Описание вакансии

About the company

Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As an Engineering Manager, you’ll predominantly offer creative solutions to organizational design. You’ll also serve as a mentor for a team of engineers, overseeing performance management, growth opportunities, and accountability.

Responsibilities
  • Manage a group of 4-8 engineers across experience levels, providing regular feedback and performance management. Coach and develop your engineering team to grow in their roles, develop technical skills, and improve their effectiveness.
  • Develop and communicate the technical vision for your team, working with design, production, and game leadership partners to ensure consistency with overall product goals. Communicate and evangelize this vision to your team clearly.
  • Advocate for players, your team, and internal development customers when deciding what to build and why. Coordinate and work effectively with other teams across Riot working on AI and ML technology.
  • Serve as a technical backstop by contributing to code as appropriate, reviewing technical designs, and ensuring strong engineering practices and architectural rigor. Ensure high technical quality of what your team produces.
  • Foster a collaborative, challenging, and satisfying environment for your development team. Find and surface issues, opportunities, and address them head-on. Celebrate wins.
  • Be a standard-bearer and role model of Riot values for your team and others.
  • Resolve conflict and respond to emergent issues.
  • Other reasonable activities required by management
Requirements
  • 5+ years of experience as a hands-on Software Engineer
  • 2+ years experience directly leading an engineering team of at least 4 as an Engineering Manager and/or Engineering Lead
  • 2+ years experience developing in Unreal, Unity, or another game engine
  • 2+ years experience with game AI technologies (behavior trees, perception systems, etc.) and/or ML technologies (data science, machine learning, model training and inference, etc.)
  • Experience writing, reading, and reviewing C++
  • Experience working in complex, large-scale game or engine codebases
  • Excellent communication and collaboration skills across disciplines
Desired Qualifications
  • Experience developing games for Xbox and PlayStation console platforms
  • Experience in Agile processes and continuous delivery
Стек и навыки

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