About the company
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Responsibilities
- Establish and uphold the UI vision each season, in partnership with the Art Director and Product/UX leads.
- Set the bar for quality and technical craft, while exploring where AI-assisted workflows can meaningfully improve UI design and production, turning successful experimentation into practices the wider team can adopt.
- Own and continuously improve UI's design-system standards and guideline documentation, partnering with UX and Tech Art on implementation.
- Manage and mentor the discipline, owning performance reviews, goal-setting, and team health.
- Take part in hiring to make sure new hires are the right fit, and champion the team's culture.
- Be the primary point of contact and voice for UI, coordinating the discipline's work with the rest of production, from planning through delivery.
Requirements
- 8+ years practical UI/design experience in games (mobile preferred), including 3+ years leading, mentoring, and setting the design bar for a team.
- Demonstrated fluency with AI-assisted creative tools and the judgment to evaluate where emerging workflows can improve quality, iteration, or efficiency within UI design and production.
- Track record shipping multiple mobile titles' UI systems in casual/whimsical art styles, partnering across Design, UX, and Engineering to deliver consistent, high-quality user experiences.
- Expert-level UI/UX and graphic design skills, including typography, iconography, and interaction design, backed by mastery of Photoshop, Illustrator, and Figma.
- Positive attitude and the ability to give and receive objective feedback.
- Bonus: Experience navigating the brand guidelines and approval pipeline of at least one externally-licensed IP. A passion for mobile gaming.