О роли
Описание вакансии
Обязанности
- Own and extend Unity-based animation systems: Animator/Playables-driven behaviours, custom tooling on top of Unity's Animation Jobs (Burst)
- Optimize character abilities system end to end
- Work with Technical Animator to architect responsive animation-driven character behaviour
- Collaborate with physics programmer
Стек и навыки
С чем работаем