About the company
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Narrative Designer & Writer (Freelance) based in Canada.
Responsibilities
- Own narrative quality and strategy across the game, ensuring a consistent and compelling storytelling experience from beginning to end.
- Partner with the Creative Director to establish strong story arcs for the overall game and individual chapters.
- Develop compelling narrative content, including dialogue, story moments, item descriptions, environmental storytelling, clues, dramatic reveals, and other in-game text.
- Bring established worlds and characters to life through engaging dialogue and gameplay experiences while maintaining narrative consistency.
- Design major storytelling moments, including key locations, boss encounters, story-critical areas, and other high-impact gameplay sequences.
- Communicate the narrative vision clearly to designers, artists, programmers, and other members of the development team.
- Implement and test narrative content directly within game levels using the available technical and storytelling tools.
- Attend and monitor voice-over sessions to ensure performances remain aligned with the intended narrative direction and quality standards.
- Participate in gameplay reviews and playtesting, evaluating the effectiveness of narrative elements and recommending improvements.
- Analyze player feedback and relevant data to identify opportunities to strengthen storytelling, engagement, and overall player experience.
- Monitor industry trends and competing games to identify new narrative techniques, creative opportunities, and innovative approaches to game storytelling.
Requirements
- Professional experience in game writing or narrative design, ideally with credits on shipped video game products.
- Strong understanding of interactive storytelling, narrative gameplay, dialogue, pacing, character development, and environmental storytelling.
- Exceptional written and verbal communication skills, with the ability to express complex narrative ideas, systems, and mechanics clearly, concisely, and effectively.
- Experience collaborating within multidisciplinary game development teams, working effectively with creative, design, art, programming, and other stakeholders throughout the development lifecycle.
- Knowledge of current video game trends, genres, player audiences, and market expectations, with the ability to create narratives that are relevant and engaging.
- Experience with game engines or narrative tools such as Unreal Engine, Unity, or Twine is considered an asset.
- Strong analytical skills and the ability to evaluate what makes narrative experiences compelling, effective, and memorable.
- Comfort with constructive feedback, both giving and receiving it, with a mindset focused on continuous improvement.
- Curiosity and willingness to learn, with an active interest in developing narrative design skills and adapting to feedback.
- In-depth knowledge of the Pathfinder universe and/or Action RPGs (ARPGs) is considered a strong bonus.
- Ability to work independently and collaboratively in a creative, fast-moving development environment.
Conditions
- Freelance contract through March 2027, with the possibility of extension.
- Remote work from Quebec, Canada, with the option for hybrid work in Quebec City.
- Competitive hourly or daily rate, based on experience and expertise.
- Full-time workload of approximately 37.5 hours per week.
- High degree of flexibility within a freelance engagement.
- Opportunity to contribute to large-scale video game projects alongside experienced and passionate industry professionals.
- A collaborative environment built around gaming, creativity, respect, and shared passion.
- Opportunity to make a direct creative impact on the narrative and player experience of an ambitious game project.