About the company
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Responsibilities
- Create animatics, transitions, 3D animations and VFX, UI animations, character animations, and more.
- Work with Tech Artists, UI artists, UX designers, and Engineers to create industry-leading mobile game animations and memorable player experiences.
- Work with the Animation Director and Art Director to help set and push the animation quality bar and express storytelling through in-game animations.
- Understand animator workflow and provide technical support for the efficient production and implementation of high-quality animation.
- Work with engineers, animators, and technical artists to define, maintain, and improve animation tools and pipeline.
- Give feedback on animation created by internal artists and external co-developers or outsourcers.
- Serve as an active participant in team art discussions, critiques and reviews.
- Ability to work with production to ensure timely completion of animation tasks.
- Ability to work collaboratively with the narrative, design, and art team.
Requirements
- Expert hand-key animation skills and clear knowledge of animation fundamentals.
- 5+ years of professional experience creating animations for games.
- Some experience with technical implementation of animations in UI and feature development in Unity.
- Excellent communication, collaboration, interpersonal, and organizational skills.
- Excellent time management and work discipline.
- Online Portfolio demonstrating animation art skills and technical art skills.
- Some experience with game feature development, player experience, story, creating previz (After Effects, Photoshop, Animate).
- Experience or curiosity in using AI-supported tools responsibly to improve creative workflows, iteration, and productivity.
Conditions
- Hybrid work in Barcelona.
- Opportunity to work on MONOPOLY GO!, a global phenomenon.