About the company
Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.
Responsibilities
- Establish and uphold the 3D vision for each season, in partnership with the Art Director, Principal Artist, and Content Leadership
- Set the bar for quality, technical craft, and AI-assisted workflows, and hold the whole team to it
- Identifying where Ai assisted workflows create meaningful production value, establishing standards for quality and consistency, and turning successful experimentation into repeatable practices the wider team can adopt
- Own and continuously improve the 3D pipeline's standards and guideline documentation, partnering with Technical Art on implementation
- Manage and mentor the discipline, owning performance reviews, goal-setting, and team health
- Take part in hiring to make sure new hires are the right fit, and champion the team's culture
- Be the primary point of contact and voice for 3D, coordinating the discipline's work with the rest of production, from planning through delivery
Requirements
- 8+ years experience as a 3D artist working in games, including 3+ years leading, mentoring, and setting the artistic bar for a team
- Demonstrated experience developing, scaling, and driving adoption of AI-assisted creative workflows, with the judgment to evaluate their impact on quality, consistency, efficiency, and downstream production
- Track record shipping multiple mobile titles in casual/whimsical art styles, partnering across Design, Engineering, and outsourcing to deliver high-quality content
- Experience designing, standardizing, or automating 3D production pipelines, including AI/ML-driven tooling, backed by expert proficiency across the toolset (Maya/Blender/3ds Max, Substance, Unity)
- Positive attitude and the ability to give and receive objective feedback
Conditions
- Hybrid basis in Barcelona
- Competitive compensation
- Career growth and learning opportunities
- Flexibility and ownership
- Collaborative and innovative culture
- Opportunity to work on impactful AI projects
- International environment and talented teams