About the company
Scopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved experiences, including "MONOPOLY GO!" and "Pokémon GO." The role joins the MONOPOLY GO! team in Barcelona on a hybrid basis.
Responsibilities
- Establish and uphold the 3D vision for each season, in partnership with the Art Director, Principal Artist, and Content Leadership
- Set the bar for quality, technical craft, and AI-assisted workflows, and hold the whole team to it
- Identify where AI-assisted workflows create meaningful production value, establish standards for quality and consistency, and turn successful experimentation into repeatable practices
- Own and continuously improve the 3D pipeline's standards and guideline documentation, partnering with Technical Art on implementation
- Manage and mentor the discipline, owning performance reviews, goal-setting, and team health
- Take part in hiring and champion the team's culture
- Be the primary point of contact and voice for 3D, coordinating the discipline's work with the rest of production
Requirements
- 8+ years experience as a 3D artist working in games, including 3+ years leading, mentoring, and setting the artistic bar for a team
- Demonstrated experience developing, scaling, and driving adoption of AI-assisted creative workflows
- Track record shipping multiple mobile titles in casual/whimsical art styles
- Experience designing, standardizing, or automating 3D production pipelines, including AI/ML-driven tooling
- Expert proficiency across the toolset (Maya/Blender/3ds Max, Substance, Unity)
- Positive attitude and the ability to give and receive objective feedback
Conditions
- Hybrid basis in Barcelona, Spain
- Bonus: experience managing outsourcing partners; experience with externally-licensed IP brand guidelines; passion for playing and making games