Tripledot Studios — one of the largest independent mobile games companies in the world
2,500+ team across 12 studios, 25M+ daily active users
Supersonic team
Responsibilities
Run several technical projects at once across games, studios and Supersonic's tools from kickoff to delivery
Prioritise projects by business value and adjust plans
Work with external studios on SDK upgrades, source code and follow up until delivered
Roll out SDK and platform changes across the live portfolio, track status and chase blockers
Act as escalation point for integration issues and drive root-cause analysis with R&D
Turn internal requirements into tickets and studio feedback into product input
Define and track KPIs for integration time and quality, automate manual steps
Keep integration docs, checklists and test flows up to date
Lead two Integration Engineers: set priorities, assign tickets, run dailies, support growth
Hire and onboard new team members
Requirements
4+ years in project management, mostly on technical projects in mobile, games or tech
Experience running several projects at once with internal teams and external partners end-to-end, using monday.com or Jira
Comfortable going into technical detail with developers (SDK versions, library issues, app store submissions)
Daily use of AI tools
Fluent English
1+ year experience leading or prioritising work for engineers
Hands-on Unity Editor experience is a strong advantage
Working knowledge of mobile ads and analytics stack: mediation (AppLovin MAX or LevelPlay), attribution (AppsFlyer), ad formats, app-store submission on iOS and Android
Background as Unity or mobile developer or QA engineer (C#, Java, Swift or Objective-C) is an advantage
SQL skills and experience reading product and monetisation KPIs is an advantage
Experience at a mobile games publisher or mobile ad-tech company is an advantage