About the company
Triluna Games is looking for a Balance Game Designer for a roguelike FPS from first person on PC.
Responsibilities
- Balance of the combat system.
- Balance of game economy.
- Maintaining and updating game design documentation.
- Regular playtests, collecting and analyzing feedback (shooting, enemy behavior, levels, balance).
- Testing and improving game systems.
Requirements
- 4+ years of experience in game design.
- Experience balancing combat systems, economy, and meta-progression in published projects.
- High proficiency with Google Sheets/Excel and balance models.
- Experience with Unity.
- Expertise in shooters and roguelite mechanics, played references: Roboquest, Gunfire Reborn, Abyssus, Hades 2, Sworn, Ravenswatch.
Conditions
- Remote work.
- International team of professionals.
- High degree of influence on the product and game decisions.
- Interesting technical and game design challenges.
- Competitive salary.
- Opportunity to directly influence the product and game decisions.