About the company
Scopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including "MONOPOLY GO!" and "Pokémon GO." We are in development stages on an ambitious, unannounced, cross-platform Strategy/MMO title.
Responsibilities
- Design, develop, and deliver top quality features and economy models for our new unannounced cross-platform strategy/MMO title
- Write feature design documentation, defining systems that can support a live game model, and balancing economies to scale
- Collaborate closely with Product, Engineering, Art, Analytics, LiveOps and QA to bring compelling features from concept to release
- Write and update design specs that contain the right level of detail while staying concise and easy to understand
- Drive feature optimizations to maintain gameplay quality, improve balance, and boost player engagement (levels & puzzles, battle pass, weekly and daily challenges)
- Keep a Design Owner mentality, ensuring designs meet the player's needs, the franchise strategy and the business goals
- Follow the most recent market trends and best practices
- Work closely with senior-level economy and systems designers
- Design for scale: plan for long-term content extensibility and system health
Requirements
- Deep passion for game systems and mechanics across mobile and PC
- 0-2 years of experience designing game systems or balancing game economies
- Excellent communication skills, with the ability to gather feedback, align stakeholders, and iterate collaboratively
- Passion for playing and analyzing games across multiple genres and platforms
- Comfortable working independently while thriving in a highly collaborative environment
- Basic understanding of free-to-play monetization mechanics including game balancing and virtual economy management
Conditions
- Hybrid basis, working 3 days a week from the hub
- Location: Barcelona, Spain
- Résumé/CV must be written in English